/*
 * Copyright (C) 2013 Nokia Corporation and/or its subsidiary(-ies)
 *
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE INC. OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#ifndef WKCoordinatedSceneAPICast_h
#define WKCoordinatedSceneAPICast_h

#include <WebKit/WKCoordinatedScene.h>

namespace WebCore {
class TextureMapperLayer;
}

namespace WebKit {

class CoordinatedGraphicsScene;

inline WebKit::CoordinatedGraphicsScene* toImpl(WKCoordinatedScene scene)
{
    return reinterpret_cast<WebKit::CoordinatedGraphicsScene*>(scene);
}

inline WKCoordinatedScene toAPI(WebKit::CoordinatedGraphicsScene* scene)
{
    return reinterpret_cast<WKCoordinatedScene>(scene);
}

inline WebCore::TextureMapperLayer* toImpl(WKCoordinatedSceneLayer layer)
{
    return reinterpret_cast<WebCore::TextureMapperLayer*>(layer);
}

inline WKCoordinatedSceneLayer toAPI(WebCore::TextureMapperLayer* layer)
{
    return reinterpret_cast<WKCoordinatedSceneLayer>(layer);
}

} // namespace WebKit

#endif // WKCoordinatedSceneAPICast_h
